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# 7 December 2005

 

EXPLODING, PLASTIC AND INEVITABLE: THE RISE OF VIDEO ART

 

JEREMY WELSH

 

"Since the advent, growth and mass acceptance of photography and film, video is the first representational medium to have radically altered our modes of perception and to have decisively and permanently changed our expectations of visual art....This essay is intended to provide a condensed, and necessarily partial, overview of video art’s historical development through the examination of a number of genres, styles, tendencies and strategies that have characterised its growth since the late 1960’s."

Directory.Linking 2:/The Immersive State of Reality[Game]Play.

 

MEZ

 

Experimental Cyber Poet MEZ analyses recent developments in games into several categories such as "First Person Shooters," "Massive or Massively Multiplayer Online Games," and "Alternative Reality Games," and arrives at questions involving the present state of art in relation to and in comparison with the condition of game play.

THE OLD AND THE NEW AND THE NEW OLD: A Conceptual Approach Towards Performing The Changing Body

 

FRANZISKA SCHROEDER

 

"I examine the idea of what may constitute an 'old' and a 'new' body in relation to the body as situated in performance modes that are coupled with technology." Franziska Schroeder then goes on to search for the "new old":"rather than injecting the body into the digital...consider injecting the digital into the body. I see this potential inherent in technologies such as nanotechnology..."

SYNCHRONISED SWAMP: Uncanny Expressive Mathematics

 

PIERRE PROSKE

 

Pierre Proske, whose life-long interest lies in combining art and science, explains the idea behind his audio-video installation Synchronised Swamp which is "a computer generated simulation of a mathematical model of a phenomenon that recurs uncannily throughout the natural world."

LISTENING TO THE EARTH

 

ANDREA POLLI

 

"The interpretation and presentation of data using sound is part of a growing movement in what is called data sonification. Like its more popular counterpart, data visualization, sonification transforms data in an attempt to communicate meaning." Andrea Polli is a digital media artist who works in collaboration with meteorological scientists to develop systems for understanding storms and climate through sound. In this article, she presents two of her projects "Heat and the Heartbeat of the City" and "N.".

ORAMA PROJECT

 

DAVID BOARDMAN

 

"We were unsatisfied with the already existing ways to describe the city and all the other spaces around us. We experienced a gap between our personal experience and the mediated world spread through radios, TVs, newspapers, magazine accounts....We wanted something to build our autonomous representation of the spaces we were living in." David Boardman presents ORAMA, "a collaborative writing system that supports the creation of shared spatial narrations."

HZ NET GALLERY
 

curator: SACHIKO HAYASHI

Hz Net Gallery presents 5 international net art works: Mapa by Influenza, Triangles by Compound Pilot, Stand by Your Guns by Jillian McDonald, Mire Cruft by Robert Sphar and Flying Puppet by Nicolas Clauss.

TIPS:

biencommun.com

Real Time Contextual Art Generator

 
 

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